Nordic Serious Games Project
From Nsg
Nordic countries have versatile expertise for cross-sector excellence in the emerging field of Serious Games. As part of interactive media industry this field focuses on designing and using digital games for real-life purposes such as education, health care, safety, public policy, and business development. This project aims at uniting and strengthening the Nordic serious games industry with various collaborative actions for raising Nordic countries in the forefront of the field.
The project explores Nordic Serious Games potential. The focus of the project is in discovering and analyzing quality practices as well as game concepts and prototypes in the field. The project also aims at building novel business models and envisioning roadmaps for this technological field, which is closely related to the public sector. An essential challenge is to find and connect interested actors for building an active and inspiring network. The diverse actors (especially research, business community, public sector) in the field must be found and connected with a network. The main activities include compilation of a wiki-based Serious Games community portal, organizing of a series of workshops, Second Nordic Serious Games Conference and communication for wider audiences (also outside Nordic countries) for making them aware of this field. The aim is also to participate in the European Living Lab process for starting a Nordic Living Lab for user-centered serious games design.




